transformice

Protected maps, also known as protection or permanent maps, are categorized as P1, run in normal rooms and have a standard duration of 2 minutes. This category is used to protect maps from being voted out of the P0 rotation.

History

When the map editor was first introduced (V0.63), normal rooms only played two map categories: the original maps made by Tigrounette and user-made maps (P0). As people started to make maps, the category of user-made maps became massive. And of course, some maps were better than the others. At this point P1 was introduced, to keep the better maps in the rotation for a longer period and also to give them more playtime.

P0 shares its place in the normal map rotation with P1, which means these maps are pooled together and the game randomly selects one of these maps from this pool to be played. To make sure P1 gets a decent chance of being played in a room (and to reduce server load), this pool doesn't contain every single P0 map available. According to Sydoline, only the oldest 40,000 P0s are included. Which means that at any given time, the pool of P0s the game gets to pick from is the oldest 40,000 P0s at the last restart and the new P0s exported since the restart. At the next restart, the oldest 40,000 are chosen again and the newly exported maps are no longer included in the pool.[1]

Rules

Tips

References

  1. Atelier 801 forums Lemodile #0095 (15 May 2013 [GMT]). "Discussion: Dealing with p0", post #1. Atelier 801 forums.
  2. Atelier 801 forums Mapcrew #0020 (23 May 2021 [GMT]). "Map Category Definitions and Submission Rules", post #1. Atelier 801 forums.
  3. Atelier 801 forums Lei #0020 (8 August 2020 [GMT]). "Tips for creating maps", post #2. Atelier 801 forums.

External links